Following up on its neo-noir sci-fi RPG Cyberpunk 2077, CD Projekt RED goes again to its roots with The Witcher IV, its first full mainline recreation within the grim fairy tale-inspired fantasy sequence since 2015.
The sequel’s reveal marked the beginning of the tenth annual Sport Awards, the mixture trailer fest/award present (extra of the previous, to be sincere) that has served as a little bit of a religious successor to E3 because the expo’s unceremonious loss of life through the pandemic.
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Like The Witcher 3, The Witcher 4 is a single-player RPG, however not like its predecessors, Geralt won’t be our lead monster hunter this time round. As a substitute, his apprentice and adopted daughter Ciri will probably be taking the reigns as protagonist.
Whereas tonight’s trailer stopped in need of displaying gameplay, IGN, which falls underneath the identical mum or dad firm as Lifehacker, has unique interviews going extra in-depth about what gamers can anticipate from each the recreation as a complete in addition to its lore.
The Witcher 3 was lauded when it launched in 2015, presently holding a rating of 92 on Metacritic. Particularly, critics praised the sport’s method to narrative, aspect quests, and open-world design.
From the quick sequence proven to this point, all of these pillars appear to be intact, with tonight’s trailer displaying Ciri taking a job in a rural village and going through some sudden penalties for saving a “chosen one” from a monster assault.
Exterior of the sport itself, tech nerds have slightly bit to look ahead to as properly, because the trailer additionally had a small be aware saying its cinematics have been “pre-rendered in Unreal Engine 5 on an unannounced Nvidia GeForce RTX GPU.” Whereas the sport’s launch window continues to be up within the air, the be aware confirms that builders have already got their palms on the anticipated RTX 5000 GPU sequence, indicating PC players may see concrete particulars on their launch as quickly as subsequent month’s CES.